me

CHRISTIAN STAMATI

Building digital products using cutting-edge technologies and frameworks

EXPERIENCE

Fullstack Developer

Nov 2020 — Present
We Wear

Managed diverse projects in Unity, Unreal, and React. Developed numerous prototypes in Figma and translated UI designs into functional apps. Mainly maintained the We Wear app in Unity and built 3D configurators in Unreal.

Technical Artist

Feb 2021 — May 2021
NABA

Oversaw the technical aspects of Unreal in the execution of a virtual production experiment. Managed the setup of the Unreal project for VP and crafted tools to enhance navigation within the virtual set, ensuring a seamless and efficient production process.

EDUCATION

NABA

Jan 2017 — Oct 2020
Bachelor in New Technologies

Resided in Milan for three years, where I pursued a degree in Creative Technologies at NABA, engaging in a new program comprising three key modules: Motion Graphics and VFX, Game Development, and 3D Modeling.

ISSM - ITT

Sep 2014 — Jun 2017
Graphic Design & Communication

Extended my educational journey at ISSM, focusing on advanced studies. Explored predominantly theoretical modules, delving into significant communication case studies and acquiring expertise in crafting brand identities

ISSM - CFP

Sep 2011 — Jun 2014
Graphic and printing equipment operator

Successfully completed a comprehensive three-year diploma program, graduating as a Graphic Operator. Engaged in predominantly practical lectures with a strong emphasis on mastering graphic design software.

SKILLS

UI/UX design

Adept at crafting seamless UI flows using Figma, coupled with prior experience utilizing Adobe XD.

Programming

Proficiency in C# with additional expertise in JavaScript, Python, C++, and Blueprints. Possesses adaptability to quickly learn and work with new programming languages as required.

3D

Foundational understanding and practical knowledge of 3D modeling software, specifically demonstrating proficiency in both Blender and Maya.